Player's Guide

Missions and bosses

Missions, Campaigns and Stars, and every boss you can fight: Mission Bosses, Invasion Bosses, demo bosses and Clan Bosses.

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How a mission works

A mission is the steadiest way to earn Cash and XP. Each mission card shows what it pays and what it needs before you start:

Tap ENGAGE to run it. A success pays the XP and Cash. A failure pays nothing and can cost you some HP, and the Energy is spent either way, so the success chance is worth a look before you go. The very first mission, Report for Duty, always succeeds.

The numbers on a card already include anything that raises your rewards, such as a Clan Doctrine bonus, so what you see is what you get.

Campaigns

Missions come in Campaigns, each named after a real conflict, from Basic Training through the First World War to the War in Ukraine. A Campaign opens when you reach its level and have beaten the previous Campaign's Boss once. Locked Campaigns still show as tabs, with the reason they are locked.

The campaigns in order. Each also needs the previous campaign's Boss beaten once.
CampaignOpens at levelMissionsEnergy per run
Basic Training141 to 2
World War I341 to 3
World War II841 to 4
Korean War1041 to 4
Suez Crisis1481 to 5
Six-Day War1781 to 5
Rhodesian Bush War2281 to 6
Iran-Iraq War2681 to 6
Lebanese Civil War3081 to 7
Chechen Wars3481 to 7
Libyan Civil War3881 to 8
Syrian Civil War4281 to 8
Nagorno-Karabakh War4682 to 9
War in Ukraine5082 to 10

Later Campaigns cost more Energy per run and pay far more, so move on as soon as the next one opens: an early mission pays the least XP for the Energy it costs.

Stars

Every mission except a Boss earns Stars, up to five, from successful runs: the second Star at 5 wins, then 15, 30 and 50. The card shows your Stars and how many wins the next one needs.

Mission Bosses

Every Campaign ends in a Mission Boss: its most expensive mission, and the key to the next Campaign.

Invasion Bosses

Invasion Bosses are shared by the whole server: one of each is up at a time, and every player in range hits the same one. Find them on the Bounty screen (the BOUNTY tile on Home), under Invasion Alert, which lists the bosses inside your level range.

Seven of the lower bosses also have a copy marked RECRUITS, with the same stats, for newer players: anyone who owns a lot of Illegal Goods gear for the boss's level cannot attack the copy, so the stronger players cannot crowd recruits out. The boss's page shows its HP, its level, the damage you and the leader have dealt, and a log of the latest attacks. Past Invasions lists the last 24 hours of kills.

Every Invasion Boss, with the Cash its pool holds when it spawns.
NameLevelMax HPCash to lootWho can attack
Cartel Enforcer105,000$10.00kEveryone
Cartel Runner105,000$10.00kRecruits only
Gang Lieutenant157,500$13.00kEveryone
Gang Sergeant157,500$13.00kRecruits only
Warlord Kasym2010,000$16.00kEveryone
Warlord Adzhar2010,000$16.00kRecruits only
The Broker2515,000$28.00kEveryone
The Fixer2515,000$28.00kRecruits only
The Iron Colonel4030,000$60.00kEveryone
The Steel Major4030,000$60.00kRecruits only
Admiral Volkov6045,000$60.00kEveryone
Admiral Renner6045,000$60.00kRecruits only
General Mbeki7070,000$300.00kEveryone
General Achebe7070,000$300.00kRecruits only
The Syndicate100110,000$800.00kEveryone
Overlord Severin140170,000$2.00MEveryone
Titan Prime200260,000$6.00MEveryone
Marshal Kade230305,000$9.00MEveryone
Chancellor Vex260350,000$13.00MEveryone
The Iron Synod300410,000$20.00MEveryone
Archon Sable340470,000$28.50MEveryone
The Hollow Crown380530,000$39.00MEveryone
Dominion Prime415583,000$50.00MEveryone
The Last Sovereign450635,000$64.00MEveryone

Demo bosses

During the tutorial you get two demo bosses of your own, so you can learn how a boss fight works with nobody else involved. They arrive already wounded, they use the real boss screen, and every hit pays Cash and XP, with 2 GB for beating each one. Once beaten they are gone for good.

Clan Bosses

Clan Bosses are a different kind of fight: a weekly line-up of bosses that only clan members can hit, after their clan marches to one. They are the only source of the Workshop's crafted gear. You need to be in a clan to take part.

Bounties and the Manhunt

A bounty puts Cash on another player's head, paid to whoever lands the killing blow. How to place and claim one is in the Combat guide.

The Manhunt is the tournament built around bounties. Like every tournament it runs over a weekend, from Friday 12:00 UTC to Monday 12:00 UTC, and it comes round in the tournament rotation. It scores: