Player's Guide

Gear

The four kinds of gear, how much of it your squad can carry, and how the game picks what fights for you.

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Four kinds of gear

Gear is the weapons and vehicles that make your squad strong. It comes in four kinds, and they all fight together:

There is no limit to how much of any kind you can own. What limits your strength is how much of it your squad can carry.

Carriers: how much gear counts

Every piece of gear needs someone to carry it. Your carriers are:

Each carrier holds one weapon and one vehicle. Gear beyond that does nothing in a fight, so a bigger squad is worth as much as better gear. The Squad tab on your profile shows your carriers, your Allies and Mercenaries against their caps, how many carriers have no weapon or no vehicle, and any spare gear that is not counting.

Allies over your cap stay your friends; they just carry nothing until a higher level makes room for them, which happens on its own as you level up.

Line-ups: which gear fights

You never equip gear by hand. The game picks it for you, from all four kinds at once:

So one item can make your Defence Line-up and not your Attack one, and buying a single strong piece always helps if you have a carrier free. Your profile shows the Attack Power and Defense Power that result, and the Squad tab lists what is in each Line-up. In the Armory, a crafted or Limited Edition card says whether the item is IN YOUR LINE-UP or OUTRANKED BY YOUR GEAR. The Combat guide covers everything else that adds to Attack and Defence.

The Armory

The Armory has five tabs: Weapons, Vehicles, Keys, Powerups and Event. Weapons and Vehicles each split into Standard, Illegal and Crafted, so every weapon or vehicle you own is in one place.

The bar at the top shows your Hourly Cashflow, your Income less your upkeep. Upkeep is only charged for Armory gear, and a clan's Doctrine can cut it. How upkeep is paid is in the Resources guide.

The Black Market

The Black Market sells for Gold Bars and has four tabs:

Because Illegal Goods cost no upkeep and need no level, they are the way to put strong gear on your carriers early, if you have the Gold for it.

Limited Edition gear

Limited Edition gear is the prize gear. Each tournament in the rotation has its own piece, won by finishing first. In the Civil War tournament, where players fight for a Faction, every member of the winning Faction gets its piece. Your Limited Edition gear sits in the Armory's Event tab.

It is the only gear with an on and off switch. Each card reads IN YOUR LINE-UP, OUTRANKED BY YOUR GEAR or BENCHED, and a benched item is left out of both Line-ups. It has no upkeep and can never be sold.

Crafted gear

Crafted gear is made, not bought, and reaches past the strongest gear the Armory sells. It sits in the Armory under each Crafted tab and takes its place in your Line-ups like any other gear. How to find blueprints, gather parts and craft is in the Workshop guide.