Commanders, v2.5.0 is live. It is a required update, so the game will ask you to update the next time you open it. On Android, grab the new build at https://globalconflict.co.za/global-conflict.apk. On the web or iPhone, just reload https://play.globalconflict.co.za.
The headline: Field Training is now open to everyone.
Field Training: veterans and recruits, side by side
Field Training pairs a new Commander (a Cadet) with an experienced one (a Mentor).
Cadets
- Any player below Level 25 who has finished the Tutorial can ask for a Mentor from the Field Training tile on the More screen.
- You get a weekly Drill that pays Cash, plus promotions at Level 10 and Level 20.
- You graduate at Level 30.
Mentors
- Veterans at Level 100+ can apply, and the Mentor Board votes on each application.
- Each Mentor takes up to two Cadets at a time.
This release also rebuilds the whole Field Training experience:
- Group chat for each Mentor and their Cadets, with an unread count and its own notification switch.
- Language matching: Mentors can list the languages they speak, and pairing prefers a Mentor who speaks the Cadet's language.
- A Mentor Board that votes on applications.
- Graduation: a Cadet who reaches Level 30 sees a Graduated card on their Field Training screen, and both the Cadet and their Mentor get a one-time congratulations.
Talk to your allies
- @mentions: type @ in game chat or Field Training chat to mention a player, with suggestions as you type. Mentions in clan chat and Field Training chat send a notification.
- Wall text art: wall posts now take up to 1,000 characters and 30 lines. Multi-line posts use a monospace font so your art lines up.
- Tap a name on the Home screen's wall to open that Commander's profile.
- Shared links look better: a shared play link now shows the game's image and title in WhatsApp, Discord, Facebook and more.
Less tapping, more fighting
- Bulk power-ups: type an amount, drag the slider or hit MAX to buy up to 10,000 power-ups in one go, with the total shown on the button.
- Log filters: four chips (Incoming attacks, My attacks, Rewards, Other) let you hide what you don't need. Your choice is saved on your account.
Balance and fixes
- Mission XP rebalanced. Campaign 1 paid more XP per Energy than the campaigns after it, so the best move was to go backwards. Campaign 1 now pays less and campaigns 2 to 6 a little more, so pushing forward is always the better choice.
- "Report for Duty" stays. The intro mission no longer disappears at Level 15.
- Boss missions are one level. A campaign's boss used to climb hidden star ranks that the screen never showed. It's now a single level with fixed difficulty and rewards, and it can still be replayed. Gold already earned stays yours.
- Battle Detail is accurate. It now shows only the attacker's offensive power-up and the defender's defensive one, the ones that actually count in the fight.
- Steadier connection. Fixed an error that could appear when the app reconnects to the server.
Report in
Update, open the More screen, and find a Mentor or become one. Tell us how it plays.
- Play in your browser: https://play.globalconflict.co.za/
- Android: https://globalconflict.co.za/global-conflict.apk
- Join the community on Discord: https://discord.gg/cYJnVRTVhS
- Discuss on Reddit: https://www.reddit.com/r/GlobalConflictGame/
Want to help more Commanders find the game? Donations go straight into advertising: https://ko-fi.com/globalconflictgame