What the Tour of Duty is
The Tour of Duty is the game's Season Pass: a ladder of 100 tiers, each with a reward, that you climb by earning Merits during a Season. Open it from the SEASON PASS strip on the Home screen, which shows the Season, your tier, your progress and how many rewards are waiting. The screen has two tabs, REWARDS and ORDERS, and the gold (i) on its banner explains how to earn Merits.
Earning Merits
Every 100 Merits unlocks the next tier, up to Tier 100. Merits come from three places:
- Claim a Daily Task: 20 Merits.
- Claim a Weekly Task: 50 Merits. A task collected for you at the reset earns the same. See Tasks.
- Complete a Tour Order: 100 Merits.
Merits only ever count toward the Season you earn them in.
Tour Orders
Three new Tour Orders arrive every Monday at the weekly reset, on the ORDERS tab, the same three for every player. Unlike a Task, an order does not expire at the next reset: it stays open until the Season ends, so you can catch up on earlier weeks' orders. Its Merits are added the moment it is complete; there is nothing to claim. The orders that can come up:
| Order | Asks you to | Target |
|---|---|---|
| Campaign Orders | Complete 35 missions. | 35 |
| Take the Field | Win 50 PvP attacks. | 50 |
| Confirmed Kills | Land 35 killing blows in PvP. | 35 |
| Resupply Run | Purchase 10 Armory items. | 10 |
| Revenue Run | Collect Cash income from your Bases 30 times. | 30 |
| War Funds | Earn Cash from missions or your Bases. | Set by your level |
| Field Experience | Gain XP. | Set by your level |
| Patch Up | Heal HP. | Set by your level |
Where the target is set by your level, the card shows your number.
The tiers and their rewards
Each tier has a reward on the free track, which every player gets, and one on the premium track. The premium track is shown beside the free one, locked, and the app marks it Coming soon. The free track pays Cash on most tiers, rising as you climb, with Gold Bars on every tenth tier and Tier 98, Power-Ups, Ammo and Energy Crates, a Tactic Reallocation Key, and a random Lieutenant at Tier 100.
| Tier | Free | Premium |
|---|---|---|
| 1 | $100.00k | Limited Edition gear |
| 2 | $100.00k | $200.00k |
| 3 | $100.00k | $200.00k |
| 4 | $100.00k | $200.00k |
| 5 | $100.00k | $200.00k |
| 6 | $100.00k | $200.00k |
| 7 | $100.00k | $200.00k |
| 8 | A Power-Up | $200.00k |
| 9 | $100.00k | 10 GB |
| 10 | 5 GB | $200.00k |
| 11 | $250.00k | $500.00k |
| 12 | $250.00k | A Power-Up |
| 13 | $250.00k | $500.00k |
| 14 | $250.00k | $500.00k |
| 15 | Ammo Crate | $500.00k |
| 16 | $250.00k | $500.00k |
| 17 | $250.00k | $500.00k |
| 18 | $250.00k | 10 GB |
| 19 | $250.00k | $500.00k |
| 20 | 5 GB | 1 Mercenary or 25 GB |
| 21 | $500.00k | $1.00M |
| 22 | $500.00k | Ammo Crate |
| 23 | $500.00k | $1.00M |
| 24 | $500.00k | $1.00M |
| 25 | A Power-Up | $1.00M |
| 26 | $500.00k | $1.00M |
| 27 | $500.00k | 10 GB |
| 28 | $500.00k | $1.00M |
| 29 | $500.00k | $1.00M |
| 30 | 5 GB | A Power-Up |
| 31 | $750.00k | $1.50M |
| 32 | $750.00k | $1.50M |
| 33 | $750.00k | $1.50M |
| 34 | $750.00k | $1.50M |
| 35 | Energy Crate | $1.50M |
| 36 | $750.00k | 10 GB |
| 37 | $750.00k | $1.50M |
| 38 | $750.00k | $1.50M |
| 39 | $750.00k | $1.50M |
| 40 | 5 GB | Energy Crate |
| 41 | $1.00M | $2.00M |
| 42 | A Power-Up | $2.00M |
| 43 | $1.00M | $2.00M |
| 44 | $1.00M | $2.00M |
| 45 | $1.00M | 10 GB |
| 46 | $1.00M | $2.00M |
| 47 | $1.00M | A Power-Up |
| 48 | $1.00M | $2.00M |
| 49 | $1.00M | $2.00M |
| 50 | 5 GB | Tactic or Attribute Reallocation Key |
| 51 | $1.50M | $3.00M |
| 52 | $1.50M | $3.00M |
| 53 | $1.50M | $3.00M |
| 54 | $1.50M | 10 GB |
| 55 | Ammo Crate | $3.00M |
| 56 | $1.50M | $3.00M |
| 57 | $1.50M | $3.00M |
| 58 | A Power-Up | Ammo Crate |
| 59 | $1.50M | $3.00M |
| 60 | 5 GB | 1 Mercenary or 25 GB |
| 61 | $2.00M | $4.00M |
| 62 | $2.00M | $4.00M |
| 63 | $2.00M | 10 GB |
| 64 | $2.00M | $4.00M |
| 65 | $2.00M | A Power-Up |
| 66 | $2.00M | $4.00M |
| 67 | $2.00M | $4.00M |
| 68 | $2.00M | $4.00M |
| 69 | $2.00M | $4.00M |
| 70 | 5 GB | 1 Mercenary or 25 GB |
| 71 | $2.50M | $5.00M |
| 72 | $2.50M | 10 GB |
| 73 | $2.50M | $5.00M |
| 74 | $2.50M | $5.00M |
| 75 | A Power-Up | $5.00M |
| 76 | $2.50M | Energy Crate |
| 77 | $2.50M | $5.00M |
| 78 | $2.50M | $5.00M |
| 79 | $2.50M | $5.00M |
| 80 | 5 GB | 1 Mercenary or 25 GB |
| 81 | $3.50M | 10 GB |
| 82 | $3.50M | $7.00M |
| 83 | $3.50M | A Power-Up |
| 84 | $3.50M | $7.00M |
| 85 | Energy Crate | $7.00M |
| 86 | $3.50M | $7.00M |
| 87 | $3.50M | $7.00M |
| 88 | $3.50M | Ammo Crate |
| 89 | $3.50M | $7.00M |
| 90 | 5 GB | 10 GB |
| 91 | $5.00M | $10.00M |
| 92 | A Power-Up | $10.00M |
| 93 | $5.00M | $10.00M |
| 94 | $5.00M | Energy Crate |
| 95 | Tactic Reallocation Key | $10.00M |
| 96 | $5.00M | A Power-Up |
| 97 | $5.00M | Tactic or Attribute Reallocation Key |
| 98 | 5 GB | $10.00M |
| 99 | $5.00M | 10 GB |
| 100 | Random Lieutenant | 10 GB |
- Random Lieutenant: one Gold Lieutenant you do not have yet. The (i) in its frame shows the chance of each power band.
Claiming rewards
- Claim each reward by hand with its CLAIM tab once you reach the tier. A claimed reward is dimmed and ticked, and your Log records it. The Claim Rewards button scrolls to the lowest tier with something waiting.
- A Crate waits while your bar is full. An Ammo or Energy Crate refills that bar to its maximum the moment you claim it, so if the bar is already full the game turns the claim down and the reward stays waiting for when you need it. Nothing is lost.
Buying a tier
You can also unlock the next tier for 25 GB, from the gold button on the progress bar. It buys exactly the Merits you are missing to reach it, and works all the way to Tier 100 while the Season is running. See Resources for Gold Bars.
The Season and the claim deadline
- Each Season has its own Tour, and the Home strip counts down to its end. A Season is made of three four-week Splits.
- When a Season ends, nothing more counts toward its Tour, but the rewards you reached can still be claimed for 7 days. The Home strip says how many are waiting and the date they go. After that they are gone.
- 3 days before a Season ends, a player with rewards still waiting gets a reminder push.
- The next Season's Tour starts again from Tier 0, with new orders.