Update 2.2.1

Fixing the First Hour

Every training step now knows how to get you back on track, the NEXT button stays on screen, and the guaranteed first mission stops out-paying the one after it. No new features in this one, and that is deliberate.

Version 2.2.1 is live. There are no new features in this one, and that is deliberate. After the tutorial rework in 2.2.0 we went back over the tour properly, and this release is what came out of it: a set of fixes to the parts of training that were quietly failing, plus a single balance change to the very first mission.

This is a patch, so it forces nothing. Your current build keeps working. The web version updates itself, and a fresh Android build is on the download page for anyone who wants it.

What was going wrong with training

The tour points at a control and asks you to use it. That works right up until you are not standing where the step thinks you are, and then it fell apart in a way that was hard to spot from the outside: it would carry on repeating an instruction for a screen you had already left, with nothing highlighted and no route back.

We audited all 18 steps against five different places a player can actually be standing, took the three defects that were reported to us, and then played the whole tour end to end on a fresh account. That turned up six more instances of the same underlying fault.

The fixes

One balance change, and why

"Report for Duty" is the guaranteed-success mission every new commander starts on. It now pays 3 XP and about $900 at one star, down from 8 XP and $1,200.

That is a nerf, so here is the reasoning. It costs 1 Energy and it cannot fail. "Run the Live-Fire Range", the mission directly after it, costs the same 1 Energy and can fail. Report for Duty was paying more than it. A guaranteed win should not out-pay a mission you can lose, so it now sits one notch below: a guaranteed 3, or a risky 4.

The other half of it is that Report for Duty used to carry the tutorial. It does not any more, and the boosted reward that existed to push a new account through it stopped being paid for when the tour was reworked.

What has not changed: it is still a guaranteed 100% success, and it still retires at Level 15. No other mission moved at all, and nothing you have already earned is touched.

Get the update

Because this is a patch rather than a forced update, nothing stops working if you sit this one out. The browser version updates itself the next time you open it.

Download for Android Play in your browser

If something in the tour still does not behave, tell us. The fixes above exist because people reported them. Feedback goes in the discussions channel on Discord.